Epic Games backs Disguise with MegaGrant to revolutionize production workflows
Virtual Production
Company
Disguise Platform
The MegaGrant will allow Disguise to advance its integration with Epic’s Unreal Engine and embark on groundbreaking new research to dramatically enhance how content is delivered in extended reality (xR), Virtual Production, film, broadcast, corporate, live music and fixed installations.
While details of the grant are confidential, early work will begin with Disguise becoming a native platform for the delivery of Unreal Engine content in xR projects, with the long term vision being to redefine content workflows across a number of applications.
“This Epic MegaGrant marks the start of an active collaboration between Disguise and Unreal Engine to empower the world’s leading brands, artists and production houses to immerse audiences with inspiring stories. Immediate gains will be made in the interoperability between our technologies and looking ahead, we are ambitious to redefine content workflow and delivery in all creative industries. Watch this space.” says Fernando Kufer, Chief Executive Officer at Disguise.
Epic Games announced the creation of its Epic MegaGrants programme in March 2019, a new $100 million commitment to support companies and creators. The world’s jaws collectively dropped on May 13th this year when Epic unveiled its incredible Unreal 5 Engine.