RenderStream
Real-time synchronisation between physical and virtual environments
One Ecosystem for Pixel Perfect Rendering
Architecture overview
Use Disguise RenderStream to connect your workflows for pixel-perfect accuracy and scale content endlessly using cluster rendering.
Discover Disguise RenderStream
Pixel-perfect accuracy
RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
Flexibility for any kind of shot
RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
Superior efficiency and reliability
RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
Unlimited scalability
RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
Pixel-perfect accuracy
RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
Flexibility for any kind of shot
RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
Superior efficiency and reliability
RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
Unlimited scalability
RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
Pixel-perfect accuracy
RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
Flexibility for any kind of shot
RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
Superior efficiency and reliability
RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
Unlimited scalability
RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
Pixel-perfect accuracy
RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
Flexibility for any kind of shot
RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
Superior efficiency and reliability
RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
Unlimited scalability
RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
Pixel-perfect accuracy
RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
Flexibility for any kind of shot
RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
Superior efficiency and reliability
RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
Unlimited scalability
RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
What Users Say
Synchronise Your Set in Real Time
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me therePower to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me thereVisualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me therePower to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me thereVisualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me therePower to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me thereVisualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me therePower to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me thereVisualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me therePower to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me thereVisualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
Speak to our team
Complete the form below to find out everything you want to know about RenderStream