Disguise RenderStream
Real-time synchronisation between physical and virtual environments
One Ecosystem for Pixel Perfect Rendering
![renderstream architecture overview](/sites/default/files/styles/390_220/public/2023-12/products_renderstream_architecture%20overview.png?h=ec041e41&itok=ldA8ra2o)
Architecture overview
Use Disguise RenderStream to connect your workflows for pixel-perfect accuracy and scale content endlessly using cluster rendering.
Discover Disguise RenderStream
Pixel-perfect accuracy
Disguise RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
![Renderstream stage](/sites/default/files/styles/390w/public/2023-11/Product_RenderStream_benefit1%20%282%29.jpg?itok=QGV9TmuX)
Flexibility for any kind of shot
Disguise RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
![Motorbike and camera stage set](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit3.png?itok=wvicC3CG)
Superior efficiency and reliability
Disguise RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
![Designer Content Playback](/sites/default/files/styles/390w/public/2023-11/Product_Designer_Content%20Playback.png?itok=xutBXzEW)
Unlimited scalability
Disguise RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit2.jpg?itok=6uSP-J_A)
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
![Stage control with iPad](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit4.png?itok=O5gWfZ22)
Pixel-perfect accuracy
Disguise RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
![Renderstream stage](/sites/default/files/styles/390w/public/2023-11/Product_RenderStream_benefit1%20%282%29.jpg?itok=QGV9TmuX)
Flexibility for any kind of shot
Disguise RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
![Motorbike and camera stage set](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit3.png?itok=wvicC3CG)
Superior efficiency and reliability
Disguise RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
![Designer Content Playback](/sites/default/files/styles/390w/public/2023-11/Product_Designer_Content%20Playback.png?itok=xutBXzEW)
Unlimited scalability
Disguise RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit2.jpg?itok=6uSP-J_A)
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
![Stage control with iPad](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit4.png?itok=O5gWfZ22)
Pixel-perfect accuracy
Disguise RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
![Renderstream stage](/sites/default/files/styles/390w/public/2023-11/Product_RenderStream_benefit1%20%282%29.jpg?itok=QGV9TmuX)
Flexibility for any kind of shot
Disguise RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
![Motorbike and camera stage set](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit3.png?itok=wvicC3CG)
Superior efficiency and reliability
Disguise RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
![Designer Content Playback](/sites/default/files/styles/390w/public/2023-11/Product_Designer_Content%20Playback.png?itok=xutBXzEW)
Unlimited scalability
Disguise RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit2.jpg?itok=6uSP-J_A)
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
![Stage control with iPad](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit4.png?itok=O5gWfZ22)
Pixel-perfect accuracy
Disguise RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
![Renderstream stage](/sites/default/files/styles/390w/public/2023-11/Product_RenderStream_benefit1%20%282%29.jpg?itok=QGV9TmuX)
Flexibility for any kind of shot
Disguise RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
![Motorbike and camera stage set](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit3.png?itok=wvicC3CG)
Superior efficiency and reliability
Disguise RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
![Designer Content Playback](/sites/default/files/styles/390w/public/2023-11/Product_Designer_Content%20Playback.png?itok=xutBXzEW)
Unlimited scalability
Disguise RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit2.jpg?itok=6uSP-J_A)
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
![Stage control with iPad](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit4.png?itok=O5gWfZ22)
Pixel-perfect accuracy
Disguise RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.
![Renderstream stage](/sites/default/files/styles/390w/public/2023-11/Product_RenderStream_benefit1%20%282%29.jpg?itok=QGV9TmuX)
Flexibility for any kind of shot
Disguise RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.
![Motorbike and camera stage set](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit3.png?itok=wvicC3CG)
Superior efficiency and reliability
Disguise RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.
![Designer Content Playback](/sites/default/files/styles/390w/public/2023-11/Product_Designer_Content%20Playback.png?itok=xutBXzEW)
Unlimited scalability
Disguise RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.
![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit2.jpg?itok=6uSP-J_A)
Use your tools of choice
We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.
![Stage control with iPad](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_benefit4.png?itok=O5gWfZ22)
What Users Say
Synchronise Your Set in Real Time
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me there![Product Hardware GX VX4 PX RX Fabric](/sites/default/files/styles/390w/public/2023-11/product_hardware.png?itok=8-rjeeqm)
Power to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me there![Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Prodduct_renderstream_workflow3.jpg?itok=nV1SPG0V)
Visualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow3.png?itok=acS_yqp_)
2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
![Disguise Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow1.jpg?itok=XP26E5u-)
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
![Renderstream boxing setup](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow5.jpg?itok=17u8cutF)
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me there![Product Hardware GX VX4 PX RX Fabric](/sites/default/files/styles/390w/public/2023-11/product_hardware.png?itok=8-rjeeqm)
Power to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me there![Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Prodduct_renderstream_workflow3.jpg?itok=nV1SPG0V)
Visualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow3.png?itok=acS_yqp_)
2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
![Disguise Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow1.jpg?itok=XP26E5u-)
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
![Renderstream boxing setup](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow5.jpg?itok=17u8cutF)
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me there![Product Hardware GX VX4 PX RX Fabric](/sites/default/files/styles/390w/public/2023-11/product_hardware.png?itok=8-rjeeqm)
Power to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me there![Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Prodduct_renderstream_workflow3.jpg?itok=nV1SPG0V)
Visualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow3.png?itok=acS_yqp_)
2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
![Disguise Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow1.jpg?itok=XP26E5u-)
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
![Renderstream boxing setup](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow5.jpg?itok=17u8cutF)
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me there![Product Hardware GX VX4 PX RX Fabric](/sites/default/files/styles/390w/public/2023-11/product_hardware.png?itok=8-rjeeqm)
Power to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me there![Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Prodduct_renderstream_workflow3.jpg?itok=nV1SPG0V)
Visualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow3.png?itok=acS_yqp_)
2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
![Disguise Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow1.jpg?itok=XP26E5u-)
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
![Renderstream boxing setup](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow5.jpg?itok=17u8cutF)
Render at scale
The RX range has been engineered to give you complete power when running complex real-time scenes.
Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.
Take me there![Product Hardware GX VX4 PX RX Fabric](/sites/default/files/styles/390w/public/2023-11/product_hardware.png?itok=8-rjeeqm)
Power to scale
Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.
Take me there![Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Prodduct_renderstream_workflow3.jpg?itok=nV1SPG0V)
Visualise in 3D
Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.
Take me there![Virtual production scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow3.png?itok=acS_yqp_)
2.5D, real time & any content type
Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.
![Disguise Renderstream scene](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow1.jpg?itok=XP26E5u-)
Speed to scale
Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.
![Renderstream boxing setup](/sites/default/files/styles/390w/public/2023-11/Product_Renderstream_workflow5.jpg?itok=17u8cutF)
Speak to our team
Complete the form below to find out everything you want to know about Disguise RenderStream